Farming Simulator 26 MobileGamesApp StoreA recent launch with estimated revenue of $54K–$230K/month and repeated complaints about pricing and paywall frustration.
A recent launch with estimated revenue of $54K–$230K/month and repeated complaints about pricing and paywall frustration.
$54K–$230KEst. (Modelled estimate, not reported data)Modelled estimate, not reported data
7.5K–22KEst. (Modelled estimate, not reported data)Modelled estimate, not reported data
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3.9
418
Paid $7.99
82 of 100, strongStrong
Low
How Many Dudes?GamesApp StoreA recent launch with estimated revenue of $52K–$218K/month and unusually low review density.
A recent launch with estimated revenue of $52K–$218K/month and unusually low review density.
$52K–$218KEst. (Modelled estimate, not reported data)Modelled estimate, not reported data
5.5K–17KEst. (Modelled estimate, not reported data)Modelled estimate, not reported data
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Kingdom Rush 6: Genesis TDGamesApp StoreA recent launch with estimated revenue of $95K–$403K/month and repeated complaints about pricing and paywall frustration.
A recent launch with estimated revenue of $95K–$403K/month and repeated complaints about pricing and paywall frustration.
$95K–$403KEst. (Modelled estimate, not reported data)Modelled estimate, not reported data
15K–44KEst. (Modelled estimate, not reported data)Modelled estimate, not reported data
Fashion Mall StoryGamesApp StoreA recent launch with estimated revenue of $43K–$180K/month and unusually low review density.
A recent launch with estimated revenue of $43K–$180K/month and unusually low review density.
$43K–$180KEst. (Modelled estimate, not reported data)Modelled estimate, not reported data
7K–20KEst. (Modelled estimate, not reported data)Modelled estimate, not reported data
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Dice A MillionGamesApp StoreA recent launch with unusually low review density and high revenue per download.
A recent launch with unusually low review density and high revenue per download.
$17K–$71KEst. (Modelled estimate, not reported data)Modelled estimate, not reported data
3.8K–11KEst. (Modelled estimate, not reported data)Modelled estimate, not reported data
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All DubsGamesApp StoreA recent launch with high estimated download volume and unusually low review density.
A recent launch with high estimated download volume and unusually low review density.
$14K–$58KEst. (Modelled estimate, not reported data)Modelled estimate, not reported data
140K–407KEst. (Modelled estimate, not reported data)Modelled estimate, not reported data
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Wobbly LifeGamesApp StoreA recent launch with estimated revenue of $28K–$118K/month and high revenue per download.
A recent launch with estimated revenue of $28K–$118K/month and high revenue per download.
$28K–$118KEst. (Modelled estimate, not reported data)Modelled estimate, not reported data
3.5K–10KEst. (Modelled estimate, not reported data)Modelled estimate, not reported data
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Scritchy ScratchyGamesApp StoreA recent launch with estimated revenue of $46K–$196K/month and high revenue per download.
A recent launch with estimated revenue of $46K–$196K/month and high revenue per download.
$46K–$196KEst. (Modelled estimate, not reported data)Modelled estimate, not reported data
11K–31KEst. (Modelled estimate, not reported data)Modelled estimate, not reported data
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Slots & DaggersGamesApp StoreA recent launch with estimated revenue of $25K–$105K/month and high revenue per download.
A recent launch with estimated revenue of $25K–$105K/month and high revenue per download.
$25K–$105KEst. (Modelled estimate, not reported data)Modelled estimate, not reported data
14K–40KEst. (Modelled estimate, not reported data)Modelled estimate, not reported data
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Rotate RingsGamesApp StoreLimited opening: a heavily reviewed, entrenched user base, low revenue per download and a strong 4.8★ rating.
Limited opening: a heavily reviewed, entrenched user base, low revenue per download and a strong 4.8★ rating.
$30K–$127KEst. (Modelled estimate, not reported data)Modelled estimate, not reported data
305K–886KEst. (Modelled estimate, not reported data)Modelled estimate, not reported data